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MagnusTheVarius

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A member registered May 21, 2021

Recent community posts

Great game! The concept  has tons of potential and I'll be following development from here on because I'm excited to see where it goes.

My biggest critique is that it feels too easy. From what I can tell as a newcomer is that's because of improvements to things like i-frames and grappling. It sounds like it's gotten less frustrating, but that also took a lot of difficulty away as well. In a game where part of the fun is getting caught, it's a shame I had to fail on purpose or stay dressed. So I put some thought into why.

The grappling mini-game was too easy. Later on when the tentacles restrict movement during the grappling mini-game, that was hard enough that  I felt I could win, but would probably still lose and it was great. Early on though there's little tension once you realize how easy it is to break free. Maybe if multiple enemies grapple you, it could make the minigame harder. Maybe it wouldn't feel like as much of an issue if the game was longer (which I assume it will be) since I can clearly see it does get harder, but as of now the easy beginning is most of the game.

 To impose more challenge on myself, I tried doing a run where I let them win the mini-game every time they grapple me. I was surprised to find that that was also too easy. I was able to jump over almost every enemy. So even wasting ammo and getting caught in a bad position didn't really have a consequence. It would make more sense if taller enemies couldn't be jumped over without standing on something first, and only crawling enemies could be jumped over.

On my most recent run, I restricted myself to no jumping over enemies and no fighting out of grapples and it was probably the best one yet. It was punishing, but fair. Sure, I would get stuck in situations where damage would be unavoidable, but those situations were a result of poor positioning and ammo usage. And besides, losing is part of the fun. Yeah in the end I was caught in a death spiral so it's not ideal, but overall my favorite run.

Sorry if I sound like a try hard over an H game. It's just great to see something with promise and I hope this feedback is helpful!